The chiwawa is off the lease! Join Steph, Geoff, Tiernan and Murph for talk about gaint ducks, Great Gatsby VS Iron Man and a pecular game called Candies Box.
Welcome to Dork Night! We are a group of real life dorks who come together every week to have a conversation about games, movies, comics, and whatever else is entering our dorky lives. We release every Monday, you can check us out on iTunes, or right here. Also come by for our blog posts from the members of the show!
Monday, May 20, 2013
Friday, May 17, 2013
Hatin’ on Eight
- You can still use the normal desktop.
- My school computer lab was giving away free upgrades to students.
- I was running an install of XP that was completely broken in bizarre ways on my netbook.
Sunday, May 12, 2013
E72 - Butterdust
Its too late, its infected with butterdust. Join Lumans, Steph and Murph on a butterdust filled ride.
Monday, May 6, 2013
E71- Four Canonical Scenes
With extra scenes added! Join Tiernan, Steph, Geoff and Murph on another dork night. Topics vary from Iron Man 3 (which I saw after the recording and it is good), to phallic symbols on Mars. Join us wont you?
Mars rover draws on the moon (possibly NSFW)
Sunday, April 28, 2013
E70 - Closer to 200 than 100
Sure, we are bad at math. Join Ben, Geoff, Tiernan, and Murph for a very special Dork Night. It's another round number episode, so that makes it important. Talk of Thor, Sanderson, Defiance and Ameristralia fill the night!
Sunday, April 21, 2013
E69 - Art Critism
So this is the second part of an earlier recorded episode. Ben, Tiernan, Shade, and Murph chat up about DuckTales, some video games as art chat, and comic books.
The reason for the earlier part of a recorded episode is I appeared on Bonfireside Chat, a Dark Souls podcast. You should totally check it out, as Gary and Kole run a great thing there.
Wednesday, April 17, 2013
Ridiculous Fishing: Dodge, Catch, Shoot
Ridiculous Fishing is an iOS game put out by Vlambeer, Greg Wohlwend, and Zack Cage. I picked this up on the recommendation from the Besties, Polygon's podcast of the best friends in the world who talk about video games. I am here today to pass that recommendation on to you.
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| Gah! Jellyfish! |
Each "run" can be broken down into three distinct parts. The first, the descent, has you plunge your fishhook into the depths of the ocean, avoiding fish in order to get further downward to more and rarer fish. When you either hit the bottom, or far more often, run into a wayward denizen of the sea, you then start motoring upward, attempting to hit all the fish you missed on the way down. This is all done using the iDevice motion sensors, meaning you tilt the phone one way or the other, which can get awkward when you are trying to pretend that you are listening in a meeting, but is otherwise feels really on point. I want to emphasize that the controls for this game are exceptionally tight, one of the best motion controlled games I've played. Finally, when you reach the surface, you fling your fish into the air, and pull out a shotgun, or uzi or bazooka if you've been playing awhile, and tap tap tap away to shoot your catch, bringing in the money. Then its to the shop to buy upgrades (all in the in game currency, no in-app purchases here), and back for another run, to get a little bit deeper this time.
This cycle of gameplay is really satisfying for some reason. You get a pokemon-esque desire of needing to catch every type of fish, categorized in Fish-o-pedia. On top of that, its hard but not in a frustrating way. Failure just means a new challenge starts, which takes away that sting when you make it to 799 feet instead of 800, because now you have to be sure to hit that super cool looking fish you saw on the way down.
Not only is the gameplay solid, but the world around you is cute. The art has this triangle pixel style, which borders on cuteness. The story of the game is told through Bryder, a Twitter analog, but it is ignorable if you just want to dodge, catch, and then shoot fish.
This is a solid iOS title, and at $2.99, well worth the dollar to enjoyment ratio.


